Euro Cup — Semi Finals
Spain
2France
1Euro Cup — Semi Finals
Spain
2France
1Euro Cup — Semi Finals
Netherlands
1England
2Euro Cup — Final
Spain
2England
11 / 3
Euro Cup — Semi Finals
Spain
2France
1Euro Cup — Semi Finals
Netherlands
1England
2Euro Cup — Final
Spain
2England
11 / 2
Analysis:
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Spain are clear #1 because they combine perfect results with real output: 7 matches, 7W-0D-0L, and 15 goals. That gives them a strong 2.14 frequency and the top 71.07 rating. It reads like “dominance + consistency,” which is exactly what your team model rewards most.
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England at #2 show that your rating isn’t just about wins or goals. They have only 3 wins in 7 matches (with 3 draws), and just 8 goals (frequency 1.14)—yet they still land at 69.19. That suggests your system heavily values surviving rounds and stable performance across many games.
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The most “interesting” contrast is **France vs **Germany. France rank #3 with 6 matches and only 4 goals (frequency 0.67) but still score 68.46—a classic “tight-game, low-output, still-effective” profile. Germany at #4 are the opposite: 11 goals in 5 (frequency 2.20) but a lower 66.86 rating.
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#5–#8 is basically a “balanced contenders” block. **Netherlands (#5) have 10 goals in 6 (1.67 frequency), while **Portugal (#6) are lower-output (5 goals in 5, 1.00 frequency) but still close on rating. Then **Turkey (#7) and **Switzerland (#8) show two paths: Turkey’s higher variance (3W/2L) vs Switzerland’s unbeaten stability (2W/3D/0L).
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The lower half shows how fast ratings compress when goal output drops. **Belgium (#9) have just 2 goals in 4 (0.50 frequency), and **Slovenia (#10) are the extreme “draw machine”: 0 wins, 4 draws, only 2 goals, yet still 61.87. Meanwhile **Austria (#11) pop with 7 goals in 4 (1.75 frequency) but don’t climb higher—suggesting losses hurt more than goal spikes help at this tier.
You can also checkout:
The Club World Cup is a “style clash” tournament: elite pressing systems vs transitional teams, and your rankings usually spike for players who can dominate multiple game states (build-up + counter + set pieces).
International football rewards “simple impact”: players who can deliver goals/assists or control tempo quickly rise because teams have less time to build chemistry.
AFCON is one of the toughest “physical + transition” tournaments: players who can handle duels, recover quickly, and still produce end product tend to rise.
It’s often a “moment tournament”: individual brilliance (dribbles, through balls, set pieces, clutch finishes) can define games and drive ratings quickly.